It is hard to argue against the fact that Fortnite is everywhere at the moment. It has become so huge that the chances are, if you asked a stranger on the street to name the hottest game in the world right now, the game’s title would probably be uttered without a single pause.
Loved by gamers of all ages, the survival game from Epic Games has even proven to be the pastime of choice for soccer stars at this year’s World Cup in Russia, with the likes of England’s Jesse Lingard even taking inspiration from it when celebrating his goal in a recent match against Panama.
A major success
While the game’s original success was derived from its performance on traditional gaming formats like PC and console, it has recently built on that by making a huge impact in the mobile world. Fortnite Battle Royale was released for iOS in April and – incredibly – is believed to have generated revenues of $92 million in an 11-week period up until June 18th. As LadBible outlines, the mobile version of rival title PlayerUnknown’s Battlegrounds is thought to have earned just $19 million across the same period. And Fortnite has not even launched on Android yet.
Such figures highlight not only how the world is going wild for Fortnite, but also how mobile gaming continues to be a major phenomenon. From well-loved titles like Candy Crush and Clash of Clans to iGaming options like mobile roulette like Age of the Gods, the evolution of smartphone technology means people have access to an array of different gaming experiences whether they are relaxing at home or on the move.
Unsurprisingly, this has meant mobile gaming has become a core part of the overall gaming industry. According to figures released by Newzoo in April, the global games market is expected to be worth $137.9 billion this year, with much of that being down to a 25.5 per cent jump in mobile revenues. The fact that revenues from mobile titles are expected to reach $70.3 billion means, for the first time, half of the gaming industry’s revenues would be generated from mobile alone.
Such trends are only expected to continue into the future too as, by 2021, it is expected that gaming on smartphone and tablets will account for 59 per cent of revenues in the global games market. It is safe to say that things have come a long way since we were all playing Snake on our Nokia handsets.
An exciting future
There are clearly major expectations regarding how the mobile gaming industry will grow across the next few years and considering the incredible start that Fortnite has made to life in the mobile realm, it is hard to bet against the game having an important role to play in that future success.
What is also clear, however, is that the way we enjoy gaming is ultimately changing. Smartphones and tablets have undoubtedly – and literally – changed the game and opened up exciting new possibilities in terms of how we enjoy our favorite titles.